Beta's projects for final year students 2010–2011

General

Augmented Reality Object Placer-picker

1-2 students | Development project

Description

The student is to develop an augmented reality iPhone object hide-and-seek application.

The application allows users to place virtual objects anywhere in the world. User who are physically near to an object placed by his or her friend, and can see it through the iPhone camera, can pick it up. The virtual objects can be set to move around a pre-set route at pre-set speeds. Those objects can be any multimedia object such as a text message, an image, a video, a predefined 3D object, or a hyperlink. Object creators can set the number of times an object can be picked up before it disappears, and can also allow other users to attach multimedia comments onto his or her objects.

The user interface of the iPhone application should be simple and intuitive, with help

The application consists of two parts: a server application and a client application that runs on an iPhone. The server application should run on Linux or Mac OS X, and should use open source software packages whenever practicable.

Requirements

Deliverables

Accelerometer-based iPhone app

1 student | Development project

Description

Develop an application on iPhone that makes use of accelerometer. The focus should be on user interface and application (e.g., game) experience, rather than mere technical complexity.

The student should give the initial idea of the application, which is expected to be refined in regular meetings, similar to the storyboard discussions of the multimedia course.

Requirements

Deliverables

Compass-based iPhone app

1 student | Development project

Description

Develop an application on iPhone that makes use of its built-in compass. The focus should be on user interface and application (e.g., game) experience, rather than mere technical complexity.

The student should give the initial idea of the application, which is expected to be refined in regular meetings, similar to the storyboard discussions of the multimedia course.

In case multiple groups take up the project, each one will become an independent project with its own name.

Requirements

Deliverables

Location-based iPhone app

1 student | Development project

Description

Develop an application on iPhone that makes use of its location (GPS) sensor. The focus should be on user interface and application (e.g., game) experience, rather than mere technical complexity.

The student should give the initial idea of the application, which is expected to be refined in regular meetings, similar to the storyboard discussions of the multimedia course.

In case multiple groups take up the project, each one will become an independent project with its own name.

Requirements

Deliverables