COMP4801

A Role-Playing Game for Learning Moral Values

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Introduction

Experiential learning refers to the process of learning from experience. In this project, the team will develop a 3D role-playing game. Children can experience and respond to different situations to gain concrete experience in learning moral values.

Objective

This project aims at helping the children in developing moral values like politeness and respect.




Schedule

  • September 2018

    • Research on serious games
    • Deliverables of Phase 1 (30/09/2018)
      • Project Website
      • Project Plan
  • October 2018

    • Writing stories
    • Get more familiar with Unity and Blender
    • Start modeling
  • November 2018

    • Modeling
    • Start implementing game logics
  • December 2018

    • Modeling
    • Implementation of game logics
    • Preparing interim report
  • January 2019

    • First presentation (07/01/2019~11/01/2019)
    • Deliverables of Phase 2 (20/01/2019)
      • Preliminary implementation
      • Detailed interim report
  • February 2019

    • Implementation of game logics
  • March 2019

    • Sound, visual effects
    • Bug fixes, new features
    • Preparing final report
  • April 2019

    • Extra time for overruns
    • Deliverables of Phase 3 (14/04/2019)
      • Finalized tested implementation
      • Final report
    • Final presentation (15/04/2019~19/04/2019)
    • Project exhibition (29/04/2019)



Documentation

Project Plan
Interim Report
Final Report


Team

Supervisor

Dr. T.W. Chim

Member

Chong Yuk Chun 3035275824