To accurately measure brain activities of our test subjects using non-intrusive hardware.
Analysis on the raw data by machine learning techniques with accurate classification.
Takes the result from the aforementioned analysis as game commands. Different game commands will be formed by the classification of different brain activities i.e. interpreted “thoughts”.
Lecturer, HKU
sdirk@cs.hku.hk
Final year CS student, HKU mattl@hku.hk
Final year CS student, HKU hinja777@hku.hk