Due to the increasing demand of better gaming experience, this project tries to combine physical and virtual gaming experience to provide a better gaming experience to the players.
Any physical objects for entertainment, spider-like robot with 6 legs is used in this project.
Gaming with virtual environment provided, Augmented Reality (AR) is used in this project.
Robot is one of the characters in the game fighting with virtual characters generated by AR. Meanwhile, the game can control the robot to move in the real-world.
An AR mobile game which supports robot controlling will be delivered.
This project aims to provide an interesting and fresh idea for gaming experience to the game industry.
The development of game industry is saturated causing the gaming experiences are monotonous for either physical or virtual aspect. However, it is difficult to create a brand-new gaming experience out of real-world and virtual world. Therefore, combining physical and virtual is a new try to be believed that a more attractive and interesting new gaming experiences will be provided to the players.
Integrating the strengths and complementing the weakness of physical and virtual gaming experience is the main purpose of combining the two. The movements of robot can provide a realistic vision, while characters generated by AR can provide a fancy feeling. As a result, user interaction between the real-world and the virtual world is increased.
Date | Task | Progress |
---|---|---|
29 September 2019 | First deliverables
- Detailed project plan - Project website |
|
15 October 2019 | Finalized project requirements
Game review |
|
1 December 2019 | Robot controlling: User interface
AR gaming environment: Game design |
|
31 December 2019 | Robot controlling: Bluetooth commands for connection and control of movements
AR gaming environment: Simple AR elements testing |
|
6 January 2020 | Robot controlling: User acceptance testing
AR gaming environment: Basic game operations |
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13-17 January 2020 | First presentation | |
2 February 2020 | Second deliverables
- Detailed interim report - Preliminary implementation |
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15 February 2020 | Utilization of AR for increasing level of correlation between physical and vir tual environment | |
29 February 2020 | Conversion of robot controlling application into plugin for Unity | |
30 March 2020 | Remaining gaming environment | |
5 April 2020 | Player game testing | |
12 April 2020 | Final adjustment | |
3 May 2020 | Third deliverables
- Final report - Finalized tested implementation |
|
4-8 May 2020 | Final Presentation |
Supervisor
Supervisor
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